Some minor blurry textures on small objects and buildings in the background, but nothing that really stood out as negative. At some point, it gave me an extra adrenaline rush, as the colors also indicated that there was a lot of things happening at the battlefield.īesides the great overall look of the characters, the different stages also have their own unique environmental look. And did I mention the colors? During fights, especially if someone uses the new features in “Reversal Edge” or “Critical Edge”, there is a lot of beautiful, bright colors. Creation lots of different characters, with options to unlock the different type of outfits etc. Character models are well detailed, and I can assure you, you will use a lot of time within the “Creation” section of this game. Because the overall look in SoulCalibur VI is impressive, especially for a fighting game. Let’s get the negative parts away first, some of the textures within character models and facial animations aren’t that great, it might even be a bit blurry sometimes. The story would have been even better and more compelling if they would present in another way. I did get a few seconds of cutscenes sometimes, but this was extremely limited. By presenting the story this way is emotionless in my opinion. If it wasn’t for the great voice acting (English) and epic music, I would struggle to get through the main story. The story is presented with still-images, with minimum effects to bring “life” to the story. And it is here where my problems occur, the story is great, but it is the way the story is presented I got issues with. The story itself might not be Oscar-worthy material, but it’s interesting, intriguing and compelling. You create your own character and head on to take part in the Evil Seed, tasked to remove Astral Fissures from the world that are corrupting the minds of the innocent citizens. Libra of Soul hasn’t changed, as this mode is perfected from before. We’re given a timeline, where we can choose what episode we want to play, following the main story or maybe see what Sophitia was up to before and after the encounter from the main storyline. We’re given the option to play the main story alone, where we follow Kilik’s journey, or we can choose a whole another character and see their perspective inside the story. We don’t exactly follow a linear story here as many other titles do. Soul Chronicles continues the story of the Soul Edge, where we follow characters from the series in their journey of obtaining the Soul Edge. Like previous titles, SoulCalibur VI comes with two different types of campaign modes, “ Libra of Soul and Soul Chronicles”. Let’s dig in from what SoulCalibur VI has to offer. Why do I think so you say? Well, I will try to explain it this way If I look at it objectively it’s awesome, but if I look at it from our own policy, which says that our reviews are one hundred percent personal, I might get some problems. This section is actually one of the hardest topics to discuss and score. I actually dare to say this, SoulCalibur VI might be the most exceptional fighting game of this generation. Developer: Project Soul, Dimps, Bandai Namco Studios, NamcoĪcquired: A copy of this game was provided by a publisher for review purpose
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